Season 6 Jungler Guide

Beginner Level Junglers

Fiddlesticks
Warwick

Items

Starting Item:

Talisman - works well with Abilities
Machete - works well with AA
Test in custom game to see which one leaves you with the most HP after a Jungle clear
(e.g. Hecarim works best with Talisman)

Jungling Item:

Stalkers = Better Ganks
Trackers = Better Vision Control (use with Red Trinket/Sweeper)
Skirmishers = Better Dueling Capabilities

Enchantments:

Warrior - AD, Cooldowns (Pantheon, Vi, Lee Sin, Kha'Zix, Rengar)
Cinderhulk - Health, Tank (Amumu, Maokai, Nautilus, Sejuani, Rammus)
Runic Echoes - AP, Movement (Elise, Diana, Karthus, Fiddlesticks, Udyr)
Bloodrazor - On-Hit, Attack Speed (Yi, Jax, Shyvana, Udyr, Xin Zhao)

Items:

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Runes

Seal

Always use Gr. Seal of Armor

Quints

Machete = Atk Speed Quints
Talisman = AD, AP or Mov. Speed Quints

Marks

Atk Speed Marks works well w/ Machete
AD Marks can be used with both Machete and Talisman
AP Jungler = Hybrid Penetr. Marks
Jungle camps have Armor but no Magic Resist

Glyphs

Magic Resist Glyphs are the safest option

Masteries

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Basic Jungling Paths (Video by LS)

Common Jungling Paths

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Start Bot Krugs/Gromp
Grab both buffs
Gank Mid/Top

Start Bot Krugs/Gromp
Farm jungle camps in order
Only break if opportunity for (counter) gank
Good map awareness is essential for this method

Start Bot Krugs/Gromp
Clear bottom side of Jungle and Recall

Counter Jungling Paths

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All 3 Jungling Paths above leaves buff as second - predictable - can lead to counter jungle

Red Buff/Gromp
Ambush enemy Jungler at first buff
Ambush enemy Jungler at second buff

Counter Counter Jungling Paths

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Start Bot Buff
Wolves/Raptors
Top Buff

Start Top Buff
Wolves/Raptors
Bot Buff

Start Bot Krugs/Gromp
Raptors/Wolves
Bot Buff